7 Best Sketchup Plugins

7 Best Sketchup Plugins

Hey, what is up, nation? In this session I’m gonna be going over my seven favorite plugins to use in Sketchup. All right, so the first thing I just
wanted to tell you guys about, is that I use Sketchup for architecture mainly.
So, if you use Sketchup for architecture, these are gonna be helpful for you. If
not, these may or may not be helpful for you. I felt like I needed to just share
that bias before I made this video. So, just be aware of that. There are lots of
other great plugins that they haven’t listed here, because I don’t use them all
the time. And some of these plugins are really simple. But I use them so often,
that I think that they were worth mentioning. So I’ve imported a little
table here from the 3D warehouse. And you can see it has a lot of straight edges. And that’s sort of inherently what happens with Sketchup. Cuz you’re making
odd geometries and then you’re push-pulling them to to make them into 3D. But
in the real world, pretty much nothing has a straight edge. So you know, you may
want to add a bevel or something to this. And the Fredo, join push-pull. s a
really cool tool that you can use. So if I select this, I have the Fredo six joint
push-pull plugin. There’s this round push-pull. So if I bring this up a little
bit, you can see that now my edges are rounded. So it was just super quick I was
able to do that. Now there’s also lets you extrude like
normals. And there’s a bunch of different options in here. The Fredo plugins
are always really great. They’re well made. I haven’t had, you know, tons of
problems with them. So, and they’re free. Which is probably the best thing. I love
all the Fredo tools, would highly recommend them. So there is that. And then
secondly, another Fredo tool. You may decide that “Okay, well. I don’t really
want it to be all of the sides. So maybe you just want something like
the round corner plugin. And just one around the corner. So, I’ve come in here.
It’s already set up. Offset. It’s a one inch. So maybe I just want this top edge
to be sort of like a…just around it. And I want though the bottom to be flat. So
maybe we change this. We’ll just change this to 3/4 of an inch.
And some of these things like…it kind of feels like sitting behind the cockpit of
an airplane or something. Because there’s so many options. I just mess around with
stuff. You know, typically there’s a lot of these things that I don’t use often,
because they’re set up the way that I like them. Let me just turn on “hidden
geometry” here. So you can see that bevel a little bit better. Or that rounded top
edge. So that you can see the bottom is flat. It’s a flush hard edge. And the
top is rounded. Alright, so that’s the second one. There’s no tutorial that I
did on “How to make a spring essentially”, or a helix. If you want to learn how to
make this shape, you can refer to the description for a link to that video. One
thing that’s kind of annoying is that in order for me to select all these things,
I can double-click this. But if there’s like a lot of geometry. Then maybe
it’s intersecting.You know, sometimes I feel like I have to like click all of
these….you know. Hold down ctrl and start coming through and selecting all of this
stuff. So what I actually like to do is click on this. Actually, it’s under tools.
Ok, extensions. I love the weld plug-in. What that does,
is it picks all of these random lines, these line segments, and makes them one.
So now, when I go to instead of having to select everything, I can select this line.
Go to the follow me tool, and then choose this. And it extrudes that along the path.
Or push-pulls it along the path, I guess. Similarly, I have the this curved life
plug-in installed. That is also a free 2:6 plugin. So if I select this here, I
can select this rail. Can select this shape. And then I can also select that
third shape. You can see this is a Pentagon.
This is a triangle. I’d enter. It allows me to essentially go between the two
shapes. So it starts at the bottom, it’s doing a helix starting as a Pentagon.
Then as it gets towards the top, it turns into a triangle. This is probably an odd,
an odd solution for this. I don’t know, I can’t think of any options that you
would want to do this a specific shape. but there’s lots of applications for
that, kind of cool. If you’ve ever imported a DWG drawing, you know that
like a lot of times you have issues closing walls. Now this is an exaggerated
version. But what happens sometimes, is that your geometry, especially if you’re
like drawing everything, your line work starts to go to different planes. So it’s
not all on a single plane. And that makes it, so that when you try to go to make
this a shape, you want this to be a solid. So you can extrude it. That doesn’t let
you because everything some on the same plane. So what I like to do, and what I’ve
used a ton of times super simple plug-in, I select all my line work, go to
extensions, and then there’s just “Eneroth Flattened to Plane”. So now
everything is on the same plane. And you can close your shapes. Just like you
would normally. A little bit earlier I was talking about how nothing every
world actually has like a really hard edge. And we used the joint push-pull,
plug-in to make some rounded edges. An alternative way to do that, is with a
plug-in called “artisan”. So I have a mug that I found on the 3d warehouse here,
and I’ve added a few extra edges around here. And the geometry doesn’t change at
these points. But if you’ve ever used any other 3D modeling software, I’m
essentially treating these as some edge loops. So if I come in here, and have this
whole mug selected. Now there’s two ways the artisan works. You can have sort of
like a “Preview option”. If you have a group in the new applied artisan to it.
And then you can also just like to apply it directly.
And this we’re going to just apply it. A preview. So I’m gonna just do
subdividing smooth here. So you can see, it’s smooths everything out, this from
the top out. And basically what it’s doing, is it’s finding the average
between the points. Now this isn’t like the cleanest right now, because I haven’t…
I didn’t model this for one. But it also just doesn’t have all the lines and it
needs. But, you know, there’s you can make this edge hard if you want. You know, if I
want to just like undo that and say “Okay, well. I want this to be a hard edge. You
can always make that a crease”. So we’re just gonna say “Yeah, this is a crease”, or
make sure that that is is a hard edge. And then when we go back, and select
everything, and subdivide. Now that bottom piece is straight. And let me turn off “hidden geometry”, because you might be able to see it a little bit better. Obviously,
there’s some weird stuff going on with the cup. But you start to turn Sketchup
from that like hard modeling surface where everything is straight, into
something that does a little bit more organic feeling. Obviously, this needs a
little bit of massaging. But, I really love this plugin. And it opens a whole
different world for Sketchup, that was previously, I guess,
unavailable. One of the last plugins that I’m gonna
talk about is called “cloth work”. So I have a plane here that is set up, and
what I wanted to do is essentially take this as if it was a blanket, and drape it
over the table. But that’s not 100% easy to do in Sketchup. It would take me a ton
of time. Or it just wouldn’t look very organic. But with cloth works you can
actually do it pretty easily. What I’m gonna do is I’m gonna select this. I’ve
already grouped this plane together. I’m gonna come down to cloth works, and I’m
gonna say “Make cloth”. I don’t know if I’ve already done this, but I want to
right-click on this group and say “Make Collider”, yes. It’s already a Collider.
It’s basically like what the cloth is going to hit. I just want to make sure
that that drapes over and not through that. I’m gonna open up this little UI
here, cloth, preset. So you have some different presets here. I always like to
turn on self-collide, so that it does like “overlap” itself. Okay, now the the
other important thing that you need to do with this, is select that group, and
you need to make it a grid. Basically, you’re subdividing the surface, so that
the program has different vertices that it can bend. So if I come back in here
you can see all these little hidden lines that it made. Now, when we simulate,
because of gravity this will fall over our table. And it’s simulating now. So you can
sort of like, go to be what you want. If you really want, you can actually click
on it and move it. Just kind of cool. Nice little feature. And then, when it looks
good, you just hit this little stop button, and I’ll stop animating. And now
you have your cloth on your table. You know, and there’s like a weird…it’s sort
of like bowing here. You may want to change. I had it at three inches, for my
grid spacing. But you may want to lower that if you want. But it’s a really cool
feature, because a lot of times I feel like I want to do cloth things. But I’m
just like “There’s no way I’m gonna be able to do this”, or like putting a
blanket on the bed, or things like that. This makes it super easy to do. Now
lastly, I’m just gonna mention. I’m not going to go into it, I have a video, I’ll
post in the description about this plugin where I start making things with
it. But, viz is a really great plugin. Before Sketchup basically brings
parametric modeling to Sketchup, so you can start writing code and connecting
nodes. Sort of like grasshopper. If you’re familiar with that for Rhino.
So really cool plugin. And that adds a bunch of dynamic things to
Sketchup, as well. So basically allows you to do things, yeah,
parametrically. I guess is is the best way to put. And if that none of that made
any sense to you, don’t worry about it. But yeah, hopefully this video helped. If
you guys have your own plugins that are… that you enjoy, feel free to post them in
the comments below. I’m always looking to explore new plugins, as well. So I’d love
to hear what you guys enjoy. So leave a comment below. If you like this video,
please don’t forget to share it with your friends, like and subscribe. And as
always, happy hacking! All right, designers! Just because this episode of designer
hacks is over, doesn’t mean we’re leaving you out in the cold! Tony’s got tons of
great content available at designerhacks.com, so join design nation right now, and we’ll see you on the next episode of designer hacks!

4 thoughts on “7 Best Sketchup Plugins

  1. I can't believe that flatten to plane plugin exists and I never knew it! so much time could have been saved and so many headaches could have been avoided lol but well thanks to your video I finally discovered it

  2. thanks for plugins SU renderer is all I need w Ps or Affinity tweaks and painting
    Your visuals are great Does ClothWorks do curtains and drapery end panels

Leave a Reply

Your email address will not be published. Required fields are marked *