Kitchen Demonstration in Chief Architect X11

Kitchen Demonstration in Chief Architect X11

Hello and welcome to the Chief
Architect Kitchen Demonstration. My name is Stephanie and
I’ll be presenting today. Today I’ll be designing in
Chief Architect Premier. Though all the tools I use today are
also available within Chief Architect Interiors To learn more about either program or
to view a detailed comparison chart, please visit our website
at You can also download a free trial while
you’re there and began designing in Chief Architect today.
For our agenda, I’ll start by designing out our space. I’ll add in some custom
cabinets as well as appliances. I’ll create an island,
breakfast nook, I’ll review our electrical tools, show
you how to generate a cabinet schedule. I’ll also review rendering techniques
and then I’ll conclude with a plan set. When I open up Chief Architect Premier, I have my architectural tools that
appear at the top of the screen. These are objects such
as doors, walls, windows, etc. You can access any of these
tools by clicking on the icons, and then we have an edit toolbar that’s
available in the lower left corner. or all the tools are available
within the drop-down menus.
We also have display options that appear
over on the right side of the screen Edit tools are object specific,
so as I work through my design today, I’ll be referencing this
area moving forward. We also have many efficiency tools
available with in Chief Architect. I’d like to highlight
one of those tools now. Currently we’re working
in our working plan view, but I’m going to switch this over
to my kitchen and bath plan view. When I do this,
my kitchen and bath layer set will appear, so this will update the layer set as well
as our dimension defaults will switch over to our NBKA dimension defaults, so this’ll really optimize
our space for our kitchen. Next thing we need to do in order to start
designing out our kitchen would be to access our wall tools. So I’m going
to select my parent wall tool. This is my straight wall tool.
When I click on it, it’ll bring up our child options. So we have a variety of walls that we
can select between within the program. I’d like to highlight two new tools
available within Chief Architect X11, that’s our straight glass wall as
well as our straight class pony wall. Since we’re going to be
designing an interior space, I’m going to select my interior wall and
this is a good time to highlight within the program you can work within a specific
room or you can work on a full plan. In order to get my
kitchen walls into place, I’m just clicking and dragging within
the room and I’m using my temporary dimensions as a guide to get
these walls close to accurate. I also have a pantry that
I’m using within this design, so I’m just going to place those pantry
walls now and then we’ll take a camera view to see what we’ve generated so far. Our camera tool is located up within
our architectural toolbar as well, and we have a couple of different options
to choose from. I have my full camera. Our full camera view, if we took that camera option would place
us within the plan and this will allow us to see within the room and pan around
to get better detail of what’s going on with inside the space. We also
have our perspective full overview. This would keep a ceiling
or roof on our plan. We have our perspective floor overview. This is a dollhouse view that allows
us to see with inside with that roof removed. And then we also
have our framing overview. So I’ll take a dollhouse view now and
you can see just by adding all the walls, we have a 3D model here
that has a paint finish. I’m using a mouse with a scroll wheel, so I can hold down my mouse and this
will allow me to get a better idea of what’s going on on the inside. And then
I can use my scroll wheel to zoom in. So you can see we have a floor finish,
we have molding, and then we also have the paint that
is on the inside of the kitchen walls. I’d like to work in multiple views now. So what I’m gonna do is pull down my
plan view and this will allow us to work with our plan view and then see exactly
what’s going on in our 3D camera view. We can also go up to our window dropdown
menu and here’s where you can tile horizontally or tile vertically. And you could see we also have our
shortcut key to click shift F6 on our keyboard,
and this would give us the same result. So I also wanted to note that oftentimes
within Chief Architect there are several different ways to
achieve a similar task. So now that we have both
of our views in place, I am going to dimension out our walls. We have two different
categories for dimensioning. One is our manual dimensioning tools. And then we also have our
automatic dimensioning tools. So I’ll select my manual dimension options
and these are dimensions that we can drag out in to place and they will locate
to different objects depending on what tool we specify.
So I’m gonna use my interior dimension, and I’ll just click and drag it out. And that show you how we can use interior
wall dimensions and they’ll locate to the wall surface layer. And then I also have the option
to select my automatic dimensions. Or we can even tap on our space bar.
click within our room. And I wanted to show you, this will bring up that edit toolbar
where we can select quickly our auto interior dimension tool.
And when I click on that, it’ll automatically bring
up those dimensions. So the next thing I’m going to do is
dimension these walls into place by clicking on the wall, and then on
the dimension I want to modify. And I’m just going to go all the way
around my room clicking on those walls and getting those set into place. And then we’ll also do the same
over here for our manual dimension. So I’m clicking on the wall,
the perpendicular dimension, and then I’ll set this last
wall here at 96 inches. And with those adjustments made, I’m going to clean up my view
here by clicking on a dimension, I can just delete it and we’ll remove it.
This would take quite a bit of time. So I want to highlight another efficiency
tool and to do this I’ll select the dimension, go down to our
marquee select similar tool. This will give us another set of options. Here we can select all similar, we can do a restrictive selection or
we can edit within our main edit mode. I’m going to select my select all similar. This will highlight all of
those dimensions and then
I’ll click delete on my keyboard.
And now that’s cleaned up the space. So from here I’d like to get into
my room specification dialogue. I can double click within
my room to open it up. We also have the option within our edit
toolbar to cook on the open door and that would open the room as well,
or Ctrl E on your keyboard. So now that I’m in my room
specification dialogue, we can see that the room is unspecified. I’d like to switch this over to a kitchen. The reason I want to do this is we
can define different materials for our kitchen. You have control over changing
the defaults for different rooms. And then when we get into our electrical
tools and we use our outlet tool, it’ll note that we need GFCI. Basically those will auto place
GFCI outlets within the plan, so we also have control
within our structural panel. Here’s where we can change
the ceiling and floor heights. So currently we have a nine foot ceiling
on our plan and I’m going to modify this to a custom ceiling
height of 132 inches. So we’re really raising that ceiling.
We can click tab, we’ll see those adjustments
being made over in our preview. So let’s take a look at what’s changed
just by making those small edits. I’ll click OK on my keyboard. I’m going to get an alert just saying
that our room label is currently not displayed. So I’ll turn that on so
I can show you what this looks like. And you can see those walls have been
raised and that floor finish that I’ve automatically selected for
my kitchen has been updated. To give you an idea of what the still
looks like, I’ll select my 3D view, rotate around and we can see our pantry
still has that existing material because that room is still unspecified. So there’s a couple ways we
could switch the flooring over. And what I’d like to do to show you
this is we’ll go up to our material eyedropper, and I’m going to select the floor that
I want to carry through so that we have one cohesive look. So I’ll select the wood and then
you’ll see in this edit toolbar we have different modes for pasting materials.
Right now component mode is selected, and I’ll give you an example of how this
works. If we were working with cabinets, for example, and we wanted to
update just a door or drawer, we can keep component mode selected and
it would only update the item that we’re working with.
You could also update the entire object. So with this same example with cabinets,
if I selected the object, it’s going to update the entire cabinet.
The same with room. If we had cabinets within the entire room, this is where you’d want to have
that selected. And also floor, so if we had cabinets in a bathroom or a
kitchen and we wanted them all updated, his would be a good
mode to use for pasting. And then plan mode would be great if
you have multiple floors and needed to adjust a good selection of materials. So what I’ll use is just select room and
then we’ll just click within the room and paste it and now that
floor has been updated. Next I’d like to get into
my window options and we’ll
start placing some of our windows.
So I’ll select my plan view. I’m going to select my window tool and
this’ll bring up several window options. We have our standard window,
we also have our bay window, box window, bow window, as well
as a pass-through and wall niche. I’m going to use just my standard window.
It’s selected no, so I’ll just click within my
plan to place that window. I’m also going to click on the
window by tapping the space bar, clicking on it one more time,
and I’m gonna set the dimension here. So this is where I can modify how
far I want this window from the wall. We’re going to get in here
and make some changes. I’m going to click Ctrl E on my keyboard
to open up our window specification dialogue. Right now we can see
we’re using our default window. I’m going to switch this
over to a double hung window. I’ll keep the width here set at 32 inches, though I’m to increase the height
of this window to 72 inches. I’m clicking tab on my keyboard and
you can see over in our preview how our window is updating. I’m also going to modify the floor to
bottom dimension to raise this window off of the cabinet.
I’ll set this at 42 inches. And then the bottom component size is
going to be modified to 50 and you’re going to see how this will
update over on the right side. My window is starting to
change dramatically just
with a few changes I’ve made. You want to add additional options
if you have casing, a lintel, any modifications to
your sill -for example, in this plan I’m going to remove the
interior sill- as well as the sash, and frame. I will kind of
skim past those two options, but I want to get into my lites panel. Right now I have my lites in top
and lites in bottom selected. I’ll remove this option and then we’ll
add one more lite across as well as vertically and you can see that update. I’m going to jump down into my materials
panel and here’s where I can update materials. So I’m going to select my sash and I’ll
hold control to select my interior sash as well.
And then I’ll select the material. I’m going to change the material so
that they’re the same color and there’s different ways we could achieve this. So we have a couple different
options within our library. The first being our core catalogs. This is core content that comes available
when you purchase a license of Chief Architect, you can download them
all directly into your program. We also have bonus catalogs. These are additional catalogs that you
can use to really enhance the design of your plans.
And then we have manufacturer catalogs. So if you work with any specific
manufacturers, for example, cabinetry, we have many different
cabinet options available. You can visit our website
and download those as well. And then we have the
option for a user catalog, and I’ll reference this user catalog
throughout my presentation as I’ve housed many components that I’m going to use
within the design in this area so that I can quickly access them and not have
to navigate through all these folders. We do have an option to search them
though, and so I’ll show that now. I can search all the folders by
just typing in a specific word. So I’m gonna type in black. This will bring up all the black finishes
and I would like to select just a black paint that I’ll apply. I’ll get the preview over
here and I’ll select OK. And now you can see my window is updated. So I’m going to click OK to accept all
the changes that I’ve made to the window. And then since this
window has been modified, I know I want to add several
other windows. We can go
down to our edit toolbar, I can go to my multiple copy tool and
here is where I can select to evenly distribute copies.
Right now I want to add two more copies. So I’ll keep the number two
selected and we’ll click OK. And then all I have to do is grab that
window and pull it directly into place and those windows will be added. I also have additional windows that needed
to be added to my breakfast nook over here. So I’m going to make a copy of the
window and then I’ll paste it in place. And then I’ll want to
center this within the room. So I’ll click on the window and make sure
it gets centered and then I’ll copy it again and then we’ll paste
it over on the other side. And just to verify that
it’s perfectly center, I’m gonna grab my center object tool
and then I’ll place two more copies. So I’m going to copy it again, paste it within the room and then I’ll
do a copy and paste in place just to show you another way we can copy. And so basically that has pasted the
window right on top of that other window. And then I can just drag
that window out into place. I’ll hold Ctrl and make sure we
center it within that breakfast nook. We have all of the windows
that we need for our kitchen. I’m going to exit out of my dollhouse
view and we’ll pull up our plan view. I like to keep my plans clean
as I move along my design. So I want to show you another trick
within the program and that would be to select the item that I’m working with, and I can go down to my edit toolbar
and open up my object layer properties. And here I can see what I’m using
and what is being displayed. So right now I’m using a
room label within the room, and it’s also being displayed.
I still want this label to be used, but I don’t want it
displayed in my current view. So I’ll click to deselect
it and then click OK. And now that’s cleaned up the space. We’ll get back into our camera tools and
I’m going to take a full camera so I’ll just click and drag that
camera out into place. I’m going to bring up an image so
we can see where we’re headed next. Here is a completed render of my design, so I just wanted to point out that we’re
going to be working on this back wall first and then once we add in
those cabinets and appliances, I’ll work around the room and we’ll go
over to our pantry and kind of pan around the room. So we’ll get back into the program and
I’ll show you how we can quickly add in some cabinets. We have different cabinet options
to choose from within the program. Here is our base cabinet.
We also have our wall cabinet. We have a full height, soffit,
we have a shelf, partition, we also have some custom countertop
options as well as backslash. I’m going to highlight most of these
tools within this presentation, but I’ll start by just placing
our standard base cabinet. This is typically what you would
see if you purchased a program. I’m going to open up the cabinet so we
can make some changes to our cabinet. Here’s where you would make those changes
if you’re just working to change a specific cabinet, but I’m going to cancel out of here
and I’ll show you how we can change the defaults.
So double clicking on the cabinet tool, this’ll bring up our default settings. I can select my base cabinet and this
will change the overall defaults for the base cabinet. Right now I’ll set the
width, height and depth the same. I’m not going to make
any modifications here, but this is where you can get
in and make those changes. We also can change the
countertop thickness as well
as the overhang where that’s going to locate. You also have
the control over a backsplash. Right now I had that removed as
I’ll add a custom backsplash. And then here’s where you
can control the toe kick. I’m going to jump down into my box
construction panel and I can specify if I want to use a framed or frameless cabinet. I’ll keep the default set at frameless, but I do want to change
the overlay to an inset. And we can see that
update within our preview. I’ll get into my front sides and back
panel and I want to show you how we have control over the components
within the cabinet. So if I select this drawer for example, I can simply delete it and now
I’m just working with a full door. We also have the option to get into our
door and drawer panel and here’s where we can specify the type of door
we’re working with, and drawer. So if we get into library for example,
I’m going to type in beaded, I’m going to select a beaded inlay door, we’ll click OK as well
as a beaded inlay drawer and we’ll click OK to
accept those changes. I also want to drop
down into my materials, and here is where I can update the
type of material I’m working with. I’m going to select all of the cabinet components and I’ll select the
material here to a shaker gray. click OK to accept that. And then
I’m also going to change the counter top to a seashell. I’ll select that now. click OK to apply it
and select OK and done. And you could see that
cabinet has been modified. I can click on the cabinet and I also
have control to bring the cabinet further out in place using my 3D view.
With this selected, I made it a little larger because
we’re going to add a sink in. I want to center this cabinet first
within the window and that is our starting point.
So I’ll center the object, click on that center window and that
will update and then I’ll open up our library. So I’ll go up to our
architectural toolbar, open it up, and I’m going to get into my user catalog. And here is where I’m going to
find my sink that I’d like to use. So it’s a single basin sink and then
I’ll just click within that cabinet to apply it.
We can also grab another cabinet now, and you’re going to see that that’s going
to be those same defaults are updated. I’ll add in my dishwasher by going to
my user catalog and clicking on that. I’m also gonna grab
another base cabinet in 3D. I’m gonna pull this back into place.
It’s going to be a 12 inch cabinet. We’ll open this up for specifications, so I’m gonna click Ctrl E on the
keyboard to open up the dialogue. Here I want to change the
swing side of this door. So I’m going to go down into
my front sides and back panel, select the door, and I’ll change this to an auto left door,
and that will now adjust. We’ll click OK to accept that change
and then I’ll grab another base cabinet. I’m going to double click to
open up this base cabinet, and here I want to change the countertop
overhang. Right now it’s uniform. I’m going to remove the
overhang on the left side, as this will back into our refrigerator,
we’ll be adding a partition. So I’ll get that updated and then we’ll
also go down to our front sides and back, here I’m going to switch
this over to a drawer. And then I’ll split the drawer horizontally,
and then I can split it again. And this will add several
drawers within the plan. If I go up to my vertical layout parent, here I can select it and then I can
equalize these drawers so they’re all the same distance,
and I’ll do that for this cabinet. I also want to make sure that
the cabinet is set at 27 inches. So in my 3D view, I’ll just pull this out into place and
I’ll make a copy of it and then I’ll just place it right next to my sink.
I want one more copy, so I’ll copy it again and then I’ll
place it right next to that cabinet and I can pull it directly into place. And for this cabinet it’s
going to be a 36 inch cabinet. So I’ll just pull this out into place.
And now that will update. I’d like to take this
opportunity to highlight our
orthographic tools and how we can use them within our design.
So I’m going to go up to my plan view. Then I’ll select my
orthographic view tools. Here I can choose between my
cross section elevation view, my backclipped cross section view, you can also select a wall elevation, an orthographic full overview,
orthographic floor overview, as well as an orthographic
framing overview. I’m going to grab my wall elevation tool
and then I’ll just click within my plan to drag that out into place.
And looking at my wall elevation, I can see I need to add
in my cabinet filler. So I’m going to go up to my
build dropdown menu this time, and I’ll select cabinet filler. You
could choose between a base, wall, or full height filler.
I’ll click on my base filler, and then click within my plan to apply it. This is going to add a three
inch base filler by default. You can override this if you need to. Next I’d like to get back into my
cabinet tools. We’ll grab our partition. I’ll click and place this within my plan.
Double click to open it up. I’m going to change
the specification here. The width will be
modified to 1 1/2 inches, the height to 84 inches, the depth on this partition
will be set at 24 inches, and then we’ll click tab so we can
preview it. And OK to accept the change. And then I’ll just pull
this directly into place. I’ve also selected a GE
refrigerator that I want to use, so I’m just going to grab that
now and place it within my plan. I’m going to select it, grabbing that refrigerator and just
pulling it into place alongside the partition.
And then I’ll select the partition. I’m gonna copy it and reflect it on
the other side of the refrigerator to enclose that refrigerator. I’ll also grab my wall cabinet and I’m
just going to click and place it above the refrigerator.
Double click to open it up. Here I’m going to change
the width to 45 inches. I’m going to set the height here at 36,
I’m not making any changes to that. I’ll set the depth to 24 inches. I also need to change that finished
floor to top dimension to 120 inches. I’ll click tab to update it and then I’ll
click OK to accept all those changes. With that cabinet still selected, I’m going to center it on
top of the refrigerator, make
sure everything lines up. And then we’ll grab another wall cabinet,
click within the plan to place it, double click to open it up. Here’s where I can change
the height to 64 inches. I’m going to change the finish floor
to top dimension to 120 inches. We’ll drop down into the
front sides and back panel. I’m going to click on the cabinet and
then I’m going to click to split it horizontally. I’m going to change the item
height at the top to 21 inches. Click tab to adjust it. I also want to show how
we can select a component, and modify just a piece of that cabinet. So I want to change the door style. I’ll get into my library and
then I’m going to type in beaded inlay, and grab my beaded inlay
door, click OK. That will update. We’ll click OK to accept the change,
and OK again. And we can see that adjust.
I need to move that cabinet into place. I also want to grab my material eyedropper
to pick up the cabinet color so that it’s all cohesive,
and then I can click my space bar, select the cabinet, copy it and reflect it on
the other set of our windows. So we want to use that sink as our guide.
And now that will update. I can see I also need to add my filler
on the other side of my cabinets. So we’ll go up to build, down to cabinet filler again and
this time I want a wall filler. I’ll select right next to that cabinet. We’ll open it up to
make some changes here. We can see that it’s set at three inches. The height on this needs to match
the height of the other cabinets. So we’ll match that there, and then we’ll
drop down to the finished floor to top. Keep that at 120 and everything
else should be updated now, and now that aligns perfectly. There’s a couple other things
I’d like to do in this view. So we’ll go back to
our cabinet tool again. This time I’m going to select my soffit
and then I’ll just click within my plan to place a soffit. We’re going to open
this one up as well to make some changes. I’m going to change the
width here to 210 inches, the height to 12,
the depth to 24, and then the floor to bottom dimension
is going to be 120 and that will place that right above the cabinet.
And then I’ll get into my materials panel. Right now our soffit is set as drywall,
but this is going to be a custom beam. So I’m going to get into my library.
I’ll type in a rustic oak, and see what we can generate. And I’ll just select this
rustic oak material. Click OK, and OK again. We can see that our beam is now
placed on top of the cabinets. I’m just now dragging that beam in place
and we’ll take a camera view so we can see exactly what’s
going on in our 3D view. I’ll click on my camera view and then I
can see right away that I need to adjust the material of my beam.
It’s going in the opposite direction, so we need to change the wood grain. I’ll select my adjusts
material definition tool. This will bring up our define material
dialog. Here we can see the material name, the color of that material, the
pattern. You can set the scale. I’m going to drop down to the texture
panel and here’s where I’m going to change the angle of this material. So I’ll
set it at 90, click tab on my keyboard, and we can see the material update. I’ll click OK to accept the change and
now it’s also been updated in my camera view.
Next I’d like to add a custom backsplash, so I’m going to go to my custom
backsplash tool. Just click to apply it. If I tap my space bar, I can see that we have a subway
tile that has been applied. I’d like to update this material to
accustom material that I’ve already imported.
This is my kitchen tile, so within Chief Architect you can import
your own materials and use them to really enhance your space. We’re
going to go back up to our orbit tool. We’ll rotate around our plan. I’m going to add a ship lap to the
additional walls within my plan, so I just need to grab
that out of the library, click to paste it within the
room and that will update. I’d also like to add in a door,
so we’re going to go up to our door tools. We have a couple new doors that have
been added with Chief Architect X11. The first being our fixed door. We also have a barn door
as well as a shower door. So I’m going to select this barn door
and then I’ll click within my plan to apply it. I want to update the
material so it matches our cabinets, so I’ll go up to my
material eyedropper tool. I’m going to select the cabinet
color that I’d like to pick up. We’re going to switch this over to
object mode and then we’ll paste it. We also can select the door itself and
we do have additional options down in that edit toolbar. So I want to
show you, we can show our door open. So I’m going to show it open in 3D and
now we can see directly into our pantry. I’d like to add in my
transparency clock too, just to start to customize this
space and add some more character. Now with this added,
I’m going to exit out of my library. I’m going to take another camera view,
so we’ll close out of this space. Before we close out of this view,
I’d like to do one more thing as well. And that’s going to be to
dimension this wall elevation. Within our automatic dimensioning tools, I can select my NKBA dimensions and this
will quickly grab the dimensions within the cabinet. I did this because
when we go back to our plan view, I’m actually going to save this view by
clicking on the elevation and then going down to my save camera,
so that I can save the view, but then I can close out of
the tab to clean up our space. So let’s take that camera
view that I mentioned. We’ll click and drag it out. And we’re going to spend some
time designing our island. So I’m going to work in two views again, our plan view as well as our camera. I’ll zoom in here and I’m going
to grab my base cabinet again. I’ll click to place a base cabinet, double click to open it
up for specification. Here I’m going to change the
width of the cabinet to 27 inches. I’ll click tab and that will update. And then I also want to close the
toe on this particular cabinet. So we’ll close the toe and click OK. I’m going to grab another base cabinet
and set it right up to our existing cabinet. And this time I’m just going
to pull this one out into place. So this is going to
become a 36 inch cabinet. And then I’ll grab my 27 inch cabinet,
make a copy of it, reflect it on the other side. And we’re making the
backside of our island. Here is where we’re
going to add in a range. So I’ll go up to my library, open it up and grab that
component that I’d like to use, and just apply it directly on that island. I also want to update the
color of my island so far, so I’m going to type in a specific paint color again.
And I’ll select it from my options here. I’m going to go and click to apply it.
Each of these objects, now that has been updated.
Well, I’m now going to
multi-select these cabinets, so I need to tap on my
space bar in this view, grab all these objects and now I
can rotate them around in place. And then I can go and grab my partition
to really enhance and change the back side of this island. So I’m going to double click
to open up my partition. I’m going to set this at one inch. The height is going to be set at 34.5
inches and the depth of it will be 90 and I’m going to click OK
to accept the change. And you can see all these changes take
effect over here in my camera view as I’m working over in my plan view. We also have an option in our edit
toolbar that will allow us to do a point-to-point move.
So I’m going to click this option, we’ll zoom in and I’m going to click on
the point that I’d like to select and then the point I want to move it to. And that will automatically
get that directly into place. So the next thing I’m going to
do is create a custom countertop. I’ll click on the island, and then I’m going to click
on my custom countertop tool, and pull this out directly into place. And then we also need it to hang over, so that we have room for our bar stools. But I’m gonna clear my last selection. We have some more features
that we need to add. The next thing we’ll do is
get in and add our shiplap, and I’m just going to paste it. And then I’ll add my base square
leg by clicking in my plan view, selecting that base leg,
copying it, reflecting it on the
other side of the island. I can also get in and grab my bar stools, place those by selecting them, holding down Ctrl on my keyboard. This will allow me to freely
move them within the plan. I do want to also accessorize,
so I’ll get my arrangement, click within my plan to place it. It’s going to alert me that
it’s going to block a cabinet. I’m going to override that notification. I’m just going to grab their arrangement.
We can pull it in to place and that will no longer be an issue. Now that we’ve spent time
really customizing this island, I’d like to save this as
a grouped item together, so we can create an architectural block
and this will allow us to use it again in the future, for future plans. So what
I’ll do is use my select object tool. I’m just marqueeing around all
of the items that I want to grab. Down in the edit toolbar,
I can make the architectural block, then I can add it directly to my library. I have the ability to rename it, so I’ll set it in place as
island. Then I’ll move it up into my user folder
and that will allow me to use it again. So with this block in place, I can also dimension it directly where
it needs to be located within the kitchen. So I’m going to go up
to my manual dimensioning tools. This time I’m going to select
my point-to-point dimension, and I’ll just click. And it’s actually exactly where I wanted
it to be- I’d like it 48 inches from my sink,
so I’ll keep that dimension there. We’re going to use another architectural
block that have already generated to show now how we can bring it into a plan.
If I click on my camera view. use my mouse orbit tool,
I can rotate to this back space. And here’s where I’d like to
add my architectural block. So I’m going to click on my plan view,
select the architectural block, click to apply it within the plan and
I can see here I’m not going to need to change the direction its facing
and then pull this back into place. Next I want to break
my architectural block. I’m going to do this because we’ll come
back and add in some lites within our cabinets. So this will allow us to get in and make
any individual changes or customization to these cabinets now that we’ve
brought them into our plan. While I’m in this view,
I’m also going to dimension our island, it’s very close to our oven. So I’ll go
in and get my point-to-point dimension, and just drag it right across. I’m going to click on the island,
so tapping the space bar, click on the dimension you want to
modify and I’ll change this to 48 inches. And then we can remove these dimensions. Another way we can select items and remove
them would be to click on that parent tool,
hold down, shift on the keyboard marquee around
the objects you want to delete and click delete.
And now that will clean up that space. So we’re gonna finish up
the design portion of our
webinar today by moving onto our breakfast nook.
Here is another render of that space. So you can see we use cabinets that can
be very versatile within the program. So I’m going to show you how we can
really modify to create that bench seating that we have in our breakfast nook.
So getting back into the program, I’ll exit out of our full camera
and we’ll take another camera view. And then I’ll just click
and drag it within my plan. And we can also scroll back
out using that scroll wheel, this will give us a
good view of our space. And then I’ll pull down our plan view.
So I’m gonna grab a cabinet, we’ll get our base cabinet, and then
I’ll just paste it within my room. I’ll double click to open it up. Here I’ll change the width to 65 inches. The height is going to be adjusted to 18, and the depth to 18 as well. I’m also going to jump down into the
toe kick section and remove it from this cabinet,
so I’ll set it at zero. And then we also have an
options area down here, and you can see that currently this
cabinet is being used within our cabinet schedule. I’m going to click to de-select it so
that it doesn’t populate when I generate a cabinet schedule. And then we’ll get into
our front sides and back. I’ll select the component
I want to modify. I’m going to open this up in my drop down
menu and change this to a blank area. I’m also going to jump
down into my materials. I’m going to update the countertop. So right now we’re using that existing
seashell. I’m going to select the material. I’m going to change this
to an aged leather, so I’ll just type in leather and there’s that
leather brown that I’d like to use. I’ll click OK to apply it, and OK to accept those changes. And you can see now that
our bench has been modified, so I’m just gonna pull this back
into place. With it selected, I’m going to copy and
reflect it within the room. And then I’ll also make another copy. I’ll paste it out here so
that I can swing it around into place.
I’ll move it back, and then I’ll have to align it so that
it fits all the way back within our room. I want to move on to
accessorizing this space. So I’m going to get into my user catalog,
into my kitchen folder. And here I have a kitchen table selected. I’m going to just paste it within my room, and you can see that’s currently blocked
together and now I have that added. And then right when I did that, my lighting has also updated since I’m
using a light within this architectural block. I want to show you that there are so many
ways that we can use blocks within the program. I’ve even blocked together pillows that
I want to apply so I’m going to grab those now.
I’ll click to place it. It’s going to tell me that
it’s conflicting and that’s OK, I’m going to select OK, just because I already know I
need to move these into place. I’m going to swing them around. I’ll hold down control on my keyboard and
just slide those directly into my room and apply those on top of my bench.
And now our breakfast nook is complete. From here,
I’d like to complete our electrical plan. So I’m gonna close out of my full
camera view. I’ll zoom back out. I’ll go back up to our plan view and
we’re going to switch over to our electrical plan view. Then I’ll select my electrical tools and
we have a couple different options to choose from.
We can place our outlets, we also can place lights. We have the ability now with X11 to place
rope lighting and I’ll show you that in a moment and then we can place
switches, auto place switches, and connect our electrical. The first slide I’m in a
place is our rope lighting. I’m just going to apply this
right beneath our cabinet, and then I can move it
directly into place. We can open up our rope lighting
for specification. Here, we can reference where we’re
going to have these lights appear. I’m going to have them set at 54 inches, so it goes right below the cabinet. And then our distance between
lights is set at three inches. You can modify this
dimension if you’d like, so you have a lot of control within our
dialogues to really enhance your plan. I’m going to click OK
to accept that change, and now we can see our rope
lighting has been added. We can also go and grab a standard, recessed light and click within
our plan to apply these lights. I’ll click within my beam. This is going to drop my light below my
soffit and I’m gonna make some copies of it. So I’m going to select the light
and go down to our multiple copy tool. I’ll make two more copies of it. I’m going to click down on
the left side of my mouse, drag these lights out into place.
Then I’ll go to my electrical tools, grab another recessed light, and I want to show you this time how
we can use the similar tool to create a secondary row.
So I’ll go back to our multiple copy tool, and here I have the option to keep
the primary number set of copies. I’m going to keep that at two, but we also have a secondary copy option. So I’m going to keep this number
set at two more intervals as well. We’ll click OK, this time instead of clicking
down on the left side of my mouse, I’m going to hold down the right side
of my mouse and then pull it out into place. And as soon as those lights
are located where I want them to be, I’ll click down on my mouse to apply them. We can also get into our library, I have a pendant that I’d like to apply, so I’m just going to click to place this
over my island and now that has been updated.
So moving on with our electrical tools, I also want to place a
switch within my plan. So I’ll grab that switch and place it. I’ll show you how we can connect
electrical within our software. We have our connect electrical tool. I’ll just grab my pendant lights just
to demonstrate how this can be done. I’ll just click and apply it to my switch, and now those connections are together. You can also change your connection
line by pulling it directly into place. If you want your connections
to locate differently. We can also auto place
outlets within the program. So I’m clicking within my room and
now those outlets have been added. You can also see where cabinets are
located. Those are GFCI outlets. You can see this one has been
placed behind refrigerator, so we’d most likely want to
bring that directly into place. So you do have control to
still move and edit outlets, even when they’re
applied within your plan. So let’s take a camera view and see
exactly what our plan looks like with all the additional lighting
techniques that have been added. When I get into my camera view, I can see my outlet needs to be
moved right below my cabinets. I’ll make that adjustment now. And now our lighting plan is complete. I want to show you another
tool within the program, and that is the ability to create
a cabinet schedule. So to do this, we’re going to go up to CAD and I’m
going to scroll down to CAD detail management. Here, I’m going
to create a new CAD detail, and I’m going to create my cabinet
schedule. So I’ll type in cabinet schedule and we’ll click OK. Then I’ll go up to my toolbar again
and I’m going to go to tools this time, down to schedules,
and select cabinet schedule. Here I can apply a cabinet schedule based
on what has been generated within the program. I’m going to double click
to open it up and make changes. I do want to add a 3D
perspective view to my schedule. Over here on the left side,
we have our available columns. I can select that perspective, add it to the columns to include, and then I can move it up and place it
exactly where I want it to go within the schedule. So I want it to follow
right after the number, so I’m going to have that adjusted there. And then I also want to remove a few
items that I know I don’t need. The code, I’m going to delete this from my schedule,
so I’ll just click remove. I also want to remove the manufacturer
for this particular cabinet schedule, as well as comments.
And I’ll click remove as well. And we’ll click OK. And now you can see our cabinet
schedule has been modified. So you have a lot of control within the
software to make sure that your cabinet schedule is accurately displaying
the information that you want it to. So I’m going to jump back
into my electrical plan view. We’ll switch this over to our
kitchen and bath plan view, and you can see now that all of those
callouts have been updated to match our cabinet schedule. And this will be helpful when we get in
and create our construction drawings. So there’s only a couple more things I’d
like to show before we wrap up today. Our first being our rendering techniques. So I’ll exit out of my library browser, select my rendering techniques icon. Here I can choose between
my standard render, that’s what we’ve been working with
throughout today’s presentation. We also have a vector view. You can choose between a glass house, this is a great option
for kitchen and baths, it allows you to really see within
the cabinets. We also have a duotone, this is going to take out a lot
of the color within the design. You can work with our technical
illustration as well as a painting. You also have the option
to select a watercolor. I like to do a watercolor
with a line drawing on top. I can show you how we can do that by
dropping down to our technique options. Here we have more control over the
type of view we’re working with, so with watercolor selected I can
click to use a line drawing on top, click to select OK and we
can see this view update. We also have the option to do just a line
drawing as a standalone line drawing. And then we have our
physically based render, and this is a quick way to get
a render within the program. All of those images that we were
working with earlier were based off this physically based render, and what I did was just
get in and changed my sun, lighting and materials.
That will get you a nice render.
Here’s the view again of what that looks like and then another view
of our breakfast nook. We still have the ability
within the program to Ray Trace. You can always go up to our architectural
toolbar to create a ray trace. Here,
I like to use my assistant. This will walk you through the
process of getting your ray trace set. You have control over the width and height
of the render you want to create and then you can go all the way through
the dialogues to really produce a great renter. I’ll exit out of here now. There’s
one more thing I’d like to highlight, and that’s the option of creating a layout
sheet within the program. To do this, we can go to file and you
can select a new layout, or you can open a layout.
I’m going to open a layout. Here is a template that we’ve used before. On this layout you’re automatically
going to be dropped down into page one. However, you have a lot of
control if you go into page zero. Here’s where you can modify, we can get in here and change the text
that’s going to display on all the pages. Right now we have our
logo that we’ve used, and then within our plans we can actually
go and send different views to our layout. I’m going to go back
into my plan view. Here, I’ll double click on that
wall elevation I took. I can send it directly to my layout
sheet by clicking right up on my architectural toolbar,
sent to layout. Here, I can specify where I want this
elevation view to be sent. For example, I’ll just send it to page one and
then we can also set the scaling. I’ll click OK to accept the changes. And we can see the elevation now
has been sent to our layout sheet. You can also send camera
views to our layout, so if we wanted to get
into our camera view, we can send over just a standard render.
File, send to layout is another
way of doing this. I can also send this to page one, and we can click OK.
I’ll click on my render, pull it into place, and then I’ll take a moment to show you
my completed plan set for Lookout Drive. Here we have a render, our logo.
If we scroll down to page two, you can see we have our plan view. Our floor plan is dimensioned
out as well as cabinet schedule. You can also see that I have added my
elevation to this plan set as well. So that’s going to
conclude our presentation. I wanted to mention again that I
designed in Chief Architect Premier. That’s the top program
and our product line. Chief Architect Premier is designed
for full residential as well as light commercial. It includes all interior,
exterior and structural tools. We also have Chief Architect
Interiors available, and that’s a good program If
you’re a kitchen or bath designer. With either program they can be purchased,
or we even have a rental option. And Support and Software Assurance (SSA)
will come available with a purchase or even a rental.
With Support and Software Assurance, some of the highlights of the features
that have come available with this service are our technical support. You can also download our manufacturer
content as well as access our new versions and releases. And then we also
provide discounts on additional licenses.

4 thoughts on “Kitchen Demonstration in Chief Architect X11

  1. All i will say, of which i have been saying, & will still been saying is that you people are so great and wonderful to have produced chief Architech software for the world. It is a software that brings out what is in your mind.

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