Browse Tag google developer conference
Designing Screen Interfaces for VR (Google I/O ’17)

Designing Screen Interfaces for VR (Google I/O ’17)

CHRIS MCKENZIE: Good morning. Welcome. Hi. I’m Chris McKenzie. I’m a UX designer on Daydream, Google’s virtual reality platform. In the leadup to releasing Daydream last year, our team faced many challenges. And one of those challenges that was particularly tricky was designing for screens in VR– making sure that text was easily readable, that […]

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Architecture Components (GDD Europe '17)

Architecture Components (GDD Europe '17)

hello everyone my name is Florina montana school I'm a developer advocate at Google at Google i/o earlier this year we launched architecture components a collection of libraries that help you design robust testable and maintainable apps since then we've been discussed a lot with well with a lot of you and then we saw […]

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